In the land of nod



east of eden.


•☽ Maerwyn

the mouth of myrrhaine

the spinner is terribly cruel, is she not? the way she strings us together and bids we walk through this blind labyrinth, even those she knows will find naught but a dead end at the end of it all.

•☽ about

maerwyn minavere

or so she says


  •   alias    mouth maerwyn.

  •   pronouns    she / her.

  •   people    ealdish.

  •   sexuality    femme preference.

  •   origin    myrrhaine, who?

  •   job    prophetess; emissary; apostate & blasphemer.

  •   languages    eorzean standard; high & vulgate dunmere; old ealdic; arachnish.


  traits & themes   seer or priestess or witch or schemer; or simply a sweet, old, forgetful biddy who gets too many nosebleeds and apologises for being late; always too late; has the endearing laughter of a grandmother or auntie who's just oh-so-tickled by everything and everyone; and yet after talking to her you dream of strings and skittering; won't hold your hand every step of the way, but will certainly nudge you out the door; doesn't want to hurt you, but she didn't write the script.Always wears the veil, yes always; if you ask her why, she'll probably tell you a parable about blind miniaturists, illuminated manuscripts, and being rewarded for your efforts; Visually memorable; and yet for some reason you rarely do; by day two, she's a fuzzy blur in the back of your mind; by four you've forgotten her name; by five the two of you had never met until she's standing in front of you and it all comes rushing back; oh, right, that person, how could you forget; a lover of the twelve, though, she says, and quotes scripture from her book; when she's not asking you about your day and taking notes; or saying a lot of stuff with the same energy of 'are you the Eleanor that stepped out of the box or the one that went in?'

and this, you see, is how devotion is rewarded. funny thing about threads, though: pull the wrong one, and the whole world unravels. i should know.


  the story of us   That's a question of mirrors, of labyrinths, of forks in the road and trapeze swingers and snakes chasing their own tails. If you want the truth, first you have to remember: the stars are always fashionably late, the dead are forgetful, birds are flighty, fire and water are shifty, and cards? Have you ever known an honest gambler? They call it poker-face for a reason.No one knows she once loved Her, though – the one who determined the course of the stars and set the path of the sun in the sky. In brighter, more hopeful days, where she toiled only for Her Majesty and the glory of her people– until the day Her Majesty was used to punish her people– just to punish her. Now, she is bitter. Now she's a hard, cold laughter or a background character in a black comedy stuck on repeat. Now she's a speaker for myths, lies that look like memory if you're at the right angle, and either madness, or just a maddening truth'I'm sorry,' she says, 'but it gets a lot worse from here.'


equipment


  •   accessories    a fine, woolen peplos.

  •   accessories    a book of yet's and to-be's.

  •   accessories    obscure talismans (assorted).

  •   accessories    a needle of lodestone.

  •   gear    the headdress of the penitent.

  •   gear    the staff of the pilgrim's sun.

  •   gear    a ritual makhaira blade.

  •   gear    oils, inks, incense, herbs, et cetera.

•☽ hooks


titledescription
the story of youyou heard that she was telling a story yesterday in the tavern. a story... about you. it started correctly - hometown, childhood house, trajectory - but at some point the story stops following the one you know.
glossolaliashe's often muttering to herself and jotting in her book. it's not a language you know - at least until it is... when she says something that means a great deal to you, and something she shouldn't know.
loveletter from the 2nd erathat talisman she wears, in the likeness of an anthropomorphised spider, circled in a serpent's ourobous? the iconography is obscure, but the craftsmanship is from the age of faith.
cartomancyshe wears a small, leather pouch shaped perfectly for a deck of cards - tarot, tarocchi, she'll give you a reading, if you'd like, though it's never quite clear if she tells your fortune, or shapes it.
but didn't you say...priestess of nald and thal? emissary to the duke of korinthos? an ilsabardian storyteller? maybe you've listened to some of her claims... and how they're different every day.
students of the wheel, of the whirlprophecy comes as naturally to her as writing a letter to others. for those willing to endure her, she might teach you a thing or two.
down the rabbit holeYou’re heading home, down the same path you take all the time. She’s walking in the same direction, about half a block ahead of you, before turning… down a lane that wasn’t there yesterday.
in for a pennyYou require a favour or boon from her, a magical one that you cannot easily acquire yourself. In exchange, she will ask for a favour of you - one of unspecified date, time, or even details, but 'equal in magnitude.'
colony builderShe's working to gain a colonial charter from the Eorzean Alliance, and maybe you're someone of means who can help, or simply looking for a fresh start. In a city that was, never was, and will yet be again.

•☽ OOC

author 
age30+
pronounsshe / they

Rule 001.

embrace the unknown


maerwyn makes mistakes. maerwyn speaks in riddles and isn't from a place you know. maerwyn lies. if something here sounds meaningless or doesn't make sense to you or your character, that is by design. run with it.

Rule 002.

be lore flexible


i have made attempts to marry maerwyn's concepts with the lore a lot, however if you are overly-purist about this, that's not an environment i thrive in and it usually just ends up feeling gatekeep-y to me. things will get strange...

Rule 003.

role-play style & preference


low-tech; high fantasy; occult & arcane; weirdness; making the Twelve more pagan, imperfect, and strange; ill omened; greek / german tragedy; trying to do what's best but getting it wrong; occasionally funny but mostly serious; things that hurt in all the right ways.

Rule 004.

be good


that's it, really: no homophobia; no transphobia; no fascism or state worship; no misogyny; you get the idea. be nice, be kind, and put your best foot forward.also don't be creepy, weird, or pushy!!